﻿#pragma once
#include <qopenglwidget.h>
#include <qopenglshaderprogram.h>
#include "Camera.h"

class Light01 :
    public QOpenGLWidget
{
public:
    Light01(QWidget* parent = nullptr);

protected:
    virtual void initializeGL() override;
    virtual void resizeGL(int w, int h) override;
    virtual void paintGL() override;

private:
    QOpenGLShaderProgram shader;
    Camera camera;
};

